![]() "It was just a naive sense of let's try it and see what happens. I used to draw pictures of new levels as a kid. Once I started tinkering around and making the games - I was a teenager then - I wondered if I could make my own Sonic. I could never be satisfied with the first four games. At least in Australia, the experience with Sonic after the Mega Drive era, the gaming world was very much focussed on PlayStation and Nintendo 64 - I had an interest in those systems, but at the same time I wanted to play *more* 2D Sonic. ![]() That really sparked my curiosity in how games are developed." "There was this special cheat debug mode, and for me it was the first time you could see some of the tricks of how games work. ![]() "The first game I ever really played was Sonic 2 - and that really set off my interest in video games," says Christian Whitehead over a slightly fuzzy Skype connection. Not bad work from a small gaggle of enthusiastic Sonic fans given the keys to their favourite franchise - as well as a guiding hand from the people behind it all in the first place. Like those of Christian Whitehead and his cohorts, the Melbourne-based developer who's been behind a string of spectacular Sonic remakes, all climaxing in last year's outstanding Sonic Mania - a slice of pure concentrate fan service, ushered into life gracefully by Sega and offering an undoubtable high point for the series in some years. Some acts of fandom are a little more productive, though. I still have that lollipop, and I'm still proud of what I did. And so I decided to head down to the opening in the Sega T-shirt I'd made myself to show my support, and at least one person appreciated the effort someone in a slightly tatty Sonic the Hedgehog costume, who gave me a big, bright blue lollipop that had been reserved for winners of the colouring-in competition they were running that day. The soundtrack of the agme features remixed versions of classic Sonic tracks, as well as new music inspired by the original games.Fandom's a funny thing, isn't it? When a new SegaWorld opened up on the slightly tatty seafront at the foot of Brighton's Madeira Drive a good few years back, I was at the peak of my obsession with the company who'd brought blue sky joy to so many. Sonic Mania Edition features local co-op multiplayer, allowing players to compete or cooperate with one another in various modes. In addition to classic zones, the game introduces new zones that offer new challenges and obstacles to overcome. Players can also perform spin attacks and use power-ups such as shields and speed boosts. The game features classic Sonic gameplay mechanics such as running, jumping, and collecting rings. ![]() Since you’ve loved the previous one, there is no doubt you will dislike this one. ![]() They are based on the Sonic Mania game and come with some cool new modifications. So here is a new game that features him, just for you! This is the Sonic Mania edition, which can be more fun than the original one! In this 2D version, there are plenty of features for you to try. We know you are a huge fan of the most popular hedgehog, aka Sonic. It was released in 2017 and is a remastered version of the original Sonic the Hedgehog game series, with improved graphics and added features. Sonic Mania Edition is a 2D side-scrolling platform game developed by Headcannon and PagodaWest Games. ![]()
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